rF2 – ATCC GroupA RS500 ’89

4.99

rF2 – ATCC GroupA RS500 1989 v1.0

 

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Description

rF2 – ATCC GroupA  RS500 1989 v1.0 (2022.11.18.)

Standard specification: (using car No. 4, 6,8, 14, 19, 20, 25, 27, 30, 55)

  • 485HP @ 6.500 rpm at restricted 2.0 bar turbo pressure
  • 532Nm @ 5.300 rpm
  • 7.600 rpm rev limit
  • 5 speed gearbox

Eggenberger & Rouse specification: (using car No. 05, 9, 105)

  • 2 step adjustable boost pressure (need to assign a button for increment & decrement boost)
  • 508HP @ 6.500 rpm at 2.1 bar turbo pressure
  • 558Nm @ 5.300 rpm at 2.1 bar turbo pressure
  • 531HP @ 6.500 rpm at 2.2 bar turbo pressure
  • 585Nm @ 5.300 rpm at 2.2 bar turbo pressure
  • 7.800 rpm rev limit
  • 5 speed gearbox
  • Little note for this spec: The default boost setting is 2.1bar, normally for race condition, and the 2.2bar boost mostly for qualifying session. Pay attention for the “grille tape” (cooling) settings, especially at high boost, and look after the oil temp. On high boost it burns more fuel and overheat the engine quickly. Try not to shift down at high rev, because you can easily kill the engine.

DJR specification: (using car No. 17, 18)

  • 2 step adjustable boost pressure (need to assign a button for increment & decrement boost)
  • 531HP @ 6.500 rpm at 2.2 bar turbo pressure
  • 585Nm @ 5.300 rpm at 2.2 bar turbo pressure
  • 584HP @ 6.500 rpm at 2.4 bar turbo pressure
  • 648Nm @ 5.300 rpm at 2.4 bar turbo pressure
  • 8.000 rpm rev limit
  • 6 speed gearbox
  • Little note for this spec: The default boost setting is 2.2bar, normally for race condition, and the 2.4bar boost mostly for qualifying session. Pay attention for the “grille tape” (cooling) settings, especially at high boost, and look after the oil temp. On high boost it burns more fuel and overheat the engine quickly. Try not to shift down at high rev, because you can easily kill the engine.

All cars specification:

  • 1100kg w/o driver
  • RWD (rear wheel drive)
  • RHD (right hand drive)
  • 15 (4k) liveries (4k IBL shader)
  • 4 tire brand (Yokohama, Toyo, Dunlop, Bridgestone)
  • 3 type of rims (BBS with 4 colours, gold, silver, white, black; DJR with gold and white, and Ronal which is paintable via wildcard material)
  • Most of the materials using the new IBL Standard shader
  • detachable parts (front and rear bumpers)
  • rain and slick tires (visual+physical)
  • animated wiper
  • rain fx
  • new UI preview pictures
  • Updated the sound from stereo to mono for the new rF2 sound system

 

There is a Performance Upgrade, you can apply in the tuning menu. You have two option, the first one is called “League Edition” where all cars using the Standard Specification as described above, and the second option is the “Real Performance” where the cars using their own specification.

 

“Special Thanks to @bears (Andrew West) for the help with the car specification, reference photos, and of course for all the cool liveries!”

 

 

 

 

 

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